Catfight Claims

BARRACKS
+1 scale for your Tug cohorts

TURF

TERRORIZED CITIZENS
+2 coin for battle or extortion

INFORMANTS
+1d gather info for scores

PROTECTION RACKET
(Tier roll) - Heat = coin in downtime

FIGHTING PITS
(Tier roll) - Heat = coin in downtime

TURF

LAIR

TURF

TURF

INFIRMARY
+1d to healing rolls

BLUECOAT INTIMIDATION
-2 heat per score

STREET FENCE
+2 coin for lowerclass targets

WAREHOUSES
Stockpiles give you +1d to acquire assets

BLUECOAT CONFEDERATES
+1d engagement for assault plans

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